#include "TestScene.h"

USING_NS_CC;

Scene* TestScene::createScene()
{
	auto scene = Scene::create();

	auto layer = TestScene::create();

	scene->addChild(layer);

	return scene;
}

bool TestScene::init()
{
	if(!Layer::init())
	{
		return false;
	}

	Size visibleSize = Director::getInstance()->getVisibleSize();
	Vec2 origin = Director::getInstance()->getVisibleOrigin();

	auto centerpos = visibleSize / 2;

	return true;
}

void TestScene::OnPlay(Ref* pSender)
{

}